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The Celestial Island is a kind of headquarters for the player and will be unlocked at level 30. The island is designed to be built up and it begins with a level 1 Watch Tower, 1 empty space on the Holy Terrace and 1 empty space in the Pit, on which various items can be built. On one hand, mines that produce different resources over time can be built in the Pit. On the other hand, relics that provide specific currencies and boosts can be built on the Holy Terrace.

The extent of your own island is controlled by the so-called Watch Tower. Amongst other things, its level determines the difficulty and rewards of the enemies, and how many buildings can be constructed. All buildings can be improved with Stone of Void-icon Stone of Void to increase their yield or bonuses. If a building is improved over several stages, its appearance changes. The images below show the different buildings only on their first level. In addition to these and the usual resources, Purple Daffodil-icon Purple Daffodils are used as a combat currency. These 2 resources can only be gained and spent on the Celestial Island.

Furthermore, the player can go on expeditions. In doing so, enemy islands or the Nest of Void can be attacked using Purple Daffodils to earn Stones of Void and other rewards. The enemy islands and Nest of Void are similar to Boss Marauders or Guild Raid bosses, in that they can be attacked repeatedly until they are destroyed, however they will be reset after certain time limits; the surrounding islands are reset every 6 hours and the Nest of Void is reset every 8.

The Watch Tower

The Watch Tower is the main building on every Celestial Island. Its level defines the size of your island and the surrounding area; the higher the level of the Watch Tower the more side buildings can be build. Furthermore, the amount of adjacent islands, that can be raided, increases with the expansion of the Watch Tower. Additionally, the maximum capacity of Purple Daffodil-icon Purple Daffodils will be increased, too.

It also defines the max level for your buildings: their level is limited to twice the level of your watch tower.

The following table shows the upgrade costs, the available building slots and the daffodil capacity per level.

Appearance Level Pit Holy Terrace Celestial Island Daffodils toplimit Gold-icon Stone of Void-icon
Watch Tower 1 1 1 6 10 144K 13
2 1 1 6 10 208K 30
3 1 1 7 10 272K 44
4 1 2 7 10 336K 72
5 2 2 8 11 568K 118
6 2 2 8 11 856K 189
7 2 3 9 11 1144K 268
8 2 3 9 11 1432K 329
9 3 3 10 12 1720K 429
10 3 4 10 12 2512K 533
Expand to show more values
Level Pit Holy Terrace Celestial Island Daffodils toplimit Gold-icon Stone of Void-icon
11 3 4 11 12 3472K 620
12 4 4 11 13 4432K 790
13 4 5 12 13 5392K 884
14 4 5 12 13 6352K 982
15 5 6 13 14 8752K 1143
16 5 6 13 14 11M 1317
17 5 7 14 14 14M 1436
18 6 7 14 15 17M 1561
19 6 8 15 15 20M 1698
20 6 8 15 15 - -

Since the level of the opponents depends on the level of your watch tower, the table below is showing when the enemies will be enhanced and its rewards when you defeat them completely. The enemy level applies to both the enemy islands and the Nest of Void. It is highly recommended to read below before levelling up your watch tower or you may be stuck with enemies you are unable to defeat.

Tower Level Enemy Level Boss Reward Island Reward
1 - 4 70 18x Stone of Void-icon, 20x Monster Souls-icon,  54K Gold-icon  4x Stone of Void-icon,  5x Monster Souls-icon, 12K Gold-icon
5 - 7 120 21x Stone of Void-icon, 20x Monster Souls-icon,  72K Gold-icon  5x Stone of Void-icon,  5x Monster Souls-icon, 16K Gold-icon
8 - 10 160 24x Stone of Void-icon, 28x Monster Souls-icon,  90K Gold-icon  6x Stone of Void-icon,  7x Monster Souls-icon, 20K Gold-icon
11 - 13 180 27x Stone of Void-icon, 36x Monster Souls-icon, 108K Gold-icon  7x Stone of Void-icon,  9x Monster Souls-icon, 24K Gold-icon
14 - 16 200 30x Stone of Void-icon, 44x Monster Souls-icon, 126K Gold-icon  8x Stone of Void-icon, 11x Monster Souls-icon, 28K Gold-icon
17 - 18 250 33x Stone of Void-icon, 52x Monster Souls-icon, 144K Gold-icon  9x Stone of Void-icon, 13x Monster Souls-icon, 32K Gold-icon
19 - 20 300 36x Stone of Void-icon, 60x Monster Souls-icon, 162K Gold-icon 10x Stone of Void-icon, 15x Monster Souls-icon, 36K Gold-icon

Holy Relics

There are five different Holy Relics that can only be built on the Holy Terrace. Each of them grant different bonuses to your Celestial Island. The higher the level of this relic the higher the provided values. The initial construction of a Holy Relic always costs 7000 Gold-icon Gold and 30 Gems-icon Gems.

Holy Relic of Vitality

The Holy Relic of Vitality grants Purple Daffodil-icon Purple Daffodils over time. You can build one relic of this type. The following table shows the upgrade costs and the capacity of this relic. Furthermore, it shows the required time for generating an additional Purple Daffodil. Each level decreases this required amount of time by 3 minutes.

Appearance Level Capacity Time (in minutes) Gold-icon Stone of Void-icon
Holy Relic of Vitality 1 5 240 10K 1
2 5 237 14K 1
3 5 234 17K 2
4 5 231 21K 3
5 5 228 24K 4
6 5 225 28K 4
7 5 222 31K 5
8 5 219 35K 7
9 5 216 38K 8
10 5 213 54K 11
Expand to show more values
Level Capacity Time (in minutes) Gold-icon Stone of Void-icon
11 5 210 70K 14
12 5 207 85K 17
13 5 204 101K 24
14 5 201 117K 28
15 5 198 133K 31
16 5 195 148K 35
17 5 192 164K 37
18 5 189 180K 45
19 5 186 196K 48
20 5 183 248K 55
21 5 180 301K 61
22 5 177 353K 66
23 5 174 406K 70
24 5 171 458K 84
25 5 168 511K 89
26 5 165 563K 94
27 5 162 616K 99
28 5 159 668K 105
29 5 156 721K 110
30 5 153 878K 116
31 5 150 1036K 135
32 5 147 1193K 141
33 5 144 1351K 147
34 5 141 1508K 154
35 5 138
36 5 135 1823K 167
37 5
38 5 128 2138K 182
39 5 124
40 5 120 2296 190

Holy Relic of Harvest

The Holy Relic of Harvest increases the resource output on Celestial Island. How this affects the production of each resource individually is not yet defined. You can build one relic of this type. The following table shows the upgrade costs of this relic. Each level increases the provided output bonus by 1%.

Appearance Level Gold-icon Stone of Void-icon
Holy Relic of Harvest 1 10K 1
2 14K 1
3 17K 2
4 21K 3
5 24K 4
6 28K 4
7 31K 5
8 35K 7
9 38K 8
10 54K 11
Expand to show more values
Level Gold-icon Stone of Void-icon
11 70K 14
12 85K 17
13 101K 24
14 117K 28
15 133K 31
16 148K 35
17 164K 37
18 180K 45
19 196K 48
20 248K 55
21 301K 61
22 353K 66
23 406K 70
24 458K 84
25 511K 89
26 563K 94
27 616K 99
28 668K 105
29 721K 110
30 878K 116

Holy Relic of Tyrant

The Holy Relic of Tyrant boosts your heroes attack value when fighting on Celestial Island. You can build two relics of this type. The following table shows the upgrade costs of this relic. Each level increases the provided attack bonus by 1%.

Appearance Level Gold-icon Stone of Void-icon
Holy Relic of Tyrant 1 10K 1
2 14K 1
3 17K 2
4 21K 3
5 24K 4
6 28K 4
7 31K 5
8 35K 7
9 38K 8
10 54K 11
Expand to show more values
Level Gold-icon Stone of Void-icon
11 70K 14
12 85K 17
13 101K 24
14 117K 28
15 133K 31
16 148K 35
17 164K 37
18 180K 45
19 196K 48
20 248K 55
21 301K 61
22 353K 66
23 406K 70
24 458K 84
25 511K 89
26 563K 94
27 616K 99
28 668K 105
29 721K 110
30 878K 116

Holy Relic of Swiftness

The Holy Relic of Swiftness boosts your heroes speed value when fighting on Celestial Island. You can build two relics of this type. The following table shows the upgrade costs of this relic. Each level increases the provided speed bonus by 1.

Appearance Level Gold-icon Stone of Void-icon
Holy Relic of Swiftness 1 10K 1
2 14K 1
3 17K 2
4 21K 3
5 24K 4
6 28K 4
7 31K 5
8 35K 7
9 38K 8
10 54K 11
Expand to show more values
Level Gold-icon Stone of Void-icon
11 70K 14
12 85K 17
13 101K 24
14 117K 28
15 133K 31
16 148K 35
17 164K 37
18 180K 45
19 196K 48
20 248K 55
21 301K 61
22 353K 66
23 406K 70
24 458K 84
25 511K 89
26 563K 94
27 616K 99
28 668K 105
29 721K 110
30 878K 116

Holy Relic of Red Moon

The Holy Relic of Red Moon boosts your heroes HP value when fighting on Celestial Island. You can build two relics of this type. The following table shows the upgrade costs of this relic. Each level increases the provided HP bonus by 1%.

Appearance Level Gold-icon Stone of Void-icon
Holy Relic of Red Moon 1 10K 1
2 14K 1
3 17K 2
4 21K 3
5 24K 4
6 28K 4
7 31K 5
8 35K 7
9 38K 8
10 54K 11
Expand to show more values
Level Gold-icon Stone of Void-icon
11 70K 14
12 85K 17
13 101K 24
14 117K 28
15 133K 31
16 148K 35
17 164K 37
18 180K 45
19 196K 48
20 248K 55
21 301K 61
22 353K 66
23 406K 70
24 458K 84
25 511K 89
26 563K 94
27 616K 99
28 668K 105
29 721K 110
30 878K 116

Mines

There are three types of mines that can be built in the Pit of your Celestial Island. Each of them grants different resources over time. The higher the level of the mine the higher the provided resources per day. The initial construction of a mine always costs 12K Gold-icon Gold and 50 Gems-icon Gems.

Gold Mine

The Gold Mine generates Gold-icon Gold over time. You can build two mines of this type. The following table shows the upgrade costs, the capacity and the output per day. Each level increases the capacity and daily output.

Appearance Level Capacity Output (per day) Gold-icon Stone of Void-icon
Gold Mine 1 172K 345K 18K 2
2 207K 414K 24K 2
3 241K 483K 30K 3
4 276K 552K 36K 5
5 311K 662K 42K 6
6 345K 691K 48K 8
7 380K 760K 54K 9
8 414K 829K 60K 13
9 449K 898K 66K 14
10 483K 967K 93K 20
Expand to show more values
Level Capacity Output (per day) Gold-icon Stone of Void-icon
11 501K 1002K 120K 25
12 518K 1036K 147K 30
13 535K 1071K 174K 41
14 552K 1105K 201K 47
15 570K 1140K 228K 53
16 587K 1174K 255K 60
17 604K 1209K 282K 64
18 622K 1244K 309K 78
19 639K 1278K 336K 83
20 656K 1313K 426K 95
21 673K 1347K 516K 105
22 691K 1382K 606K 112
23 708K 1416K 696K 120
24 725K 1451K 786K 144
25 743K 1486K 876K 153
26 760K 1520K 966K 161
27 777K 1555K
28 794K 1589K 1146K 180
29 803K 1607K 1235K 189
30 812K 1624K 1506K 198
31 820K 1641K 1776K 231
32 829K 1658K 2046K 241
33 838K 1676K 2316K 252
34 846K 1693K 2586K 264
35 855K 1710K 2856K 275
36 864K 1728K 3126K 286
37
38
39
40 898K 1797K

Gem Mine

The Gem Mine generates Gems-icon Gems over time. You can build two mines of this type. The following table shows the upgrade costs, the capacity and the output per day. Each level increases the capacity and daily output.

Appearance Level Capacity Output (per day) Gold-icon Stone of Void-icon
Gem Mine 1 11 21 18K 2
2 11 22 24K 2
3 12 23 30K 3
4 12 24 36K 5
5 12 25 42K 6
6 13 26 48K 8
7 13 27 54K 9
8 14 28 60K 13
9 14 29 66K 14
10 15 30 93K 20
Expand to show more values
Level Capacity Output (per day) Gold-icon Stone of Void-icon
11 15 31 120K 25
12 16 32 147K 30
13 16 33 174K 41
14 17 34 201K 47
15 17 35 228K 53
16 18 36 255K 60
17 18 37 282K 64
18 19 38 309K 78
19 19 39 336K 83
20 20 40 426K 95
21 20 41 516K 105
22 21 42 606K 112
23 21 43 696K 120
24 22 44 786K 144
25 22 45 876K 153
26 23 46 966K 161
27 23 47 1056K 170
28 24 48 1146K 180
29 24 49 1236K 189
30 25 50 1506K 198
31 25 51 1776K 231
32 26 52 2046K 241
33 26 53 2316K 252
34 27 54 2586K 264
35 27 55 2856K 275
36 28 56 3126K 286
37 28 57
38 29 58 3666K 312
39
40

Magic Dust Mine

The Magic Dust Mine generates Magic Dust-icon Magic Dust over time. You can build two mines of this type. The following table shows the upgrade costs, the capacity and the output per day. Each level increases the capacity and daily output.

Appearance Level Capacity Output (per day) Gold-icon Stone of Void-icon
Magic Dust Mine 1 50 100 18K 2
2 60 120 24K 2
3 70 140 30K 3
4 80 160 36K 5
5 90 180 42K 6
6 100 200 48K 8
7 110 220 54K 9
8 120 240 60K 13
9 130 260 66K 14
10 140 280 93K 20
Expand to show more values
Level Capacity Output (per day) Gold-icon Stone of Void-icon
11 145 290 120K 25
12 150 300 147K 30
13 155 310 174K 41
14 160 320 201K 47
15 165 330 228K 53
16 170 340 255K 60
17 175 350 282K 64
18 180 360 309K 78
19 185 370 336K 83
20 190 380 426K 95
21 195 390 516K 105
22 200 400 606K 112
23 205 410 696K 120
24 210 420 786K 144
25 215 430 876K 153
26 220 440 966K 161
27 225 450 1056K 170
28 230 460 1146K 180
29 235 470
30 240 480
31 245 490
32 250 500
33 255 510
34 260 520
35 265 530
36 270 540
37 275 550
38 280 560
39 285 570
40 290 580

Expedition

Celestial Island Expedition Preview

Expeditions represent the militant part of the Celestial Island. On the one hand, it is possible to fight against one of several randomly selected bosses. On the other hand, you can attack the small enemy islands around your main island.

When attacking the Nest of Void, you will receive small rewards when you are defeated and a large reward when you are victorious (similar to Boss Marauder). In the small islands, the player receives a reward only when they are victorious, however both places can be attacked repeatedly until victorious (or until the time limit expires). The rewards can include Gold-icon Gold, Stone of Void-icon Stone of Void and Monster Souls-icon Monster Souls. As usual, the power of the targets and the received rewards depend on the Watch Tower's level.

Main Island

The Main Island is your headquarter. A click on it brings you back to the overview of your island. Nothing special.

Nest of Void

The Nest of Void is similar to a fight against a Marauder. There are several different bosses that can be fought. Every 8 hours the current opponent is reset, no matter if he is still alive or has already been defeated. The new boss is randomly selected. However, each of them has different abilities and characteristics. The following table shows the possible enemies to fight against.

Celestial Island Boss-4-icon Celestial Island Boss-2-icon Celestial Island Boss-5-icon Celestial Island Boss-1-icon Celestial Island Boss-3-icon Celestial Island Boss-6-icon
Faction Shadow Fortress Abyss Forest Dark Light
Class Mage Mage Assassin Warrior Mage Priest
Special Reduce attack Burn High damage Stun Skill Damage Counterattack

Every attack on the Nest of Void costs a Purple Daffodil-icon Purple Daffodil, but each time you get a small reward, consisting of Gold-icon Gold, Stone of Void-icon Stone of Void or Monster Souls-icon Monster Souls. It doesn't matter if you win or lose the fight.

If the boss is defeated, on the other hand, you get a slightly bigger reward via in-game mail. This always contains the three resources mentioned above. If the monster's level is at least 180 (Watch tower level 11) and you're very lucky, you can also receive Universal skin shards-icon Universal skin shards. Additionally, the size of the reward, like the monster level, depends on the Watch Tower's level.

Enemy Islands

On the enemy islands, the player always encounters a group of six identical enemy heroes. If these are completely defeated, the player receives a reward. This includes Gold-icon Gold, Stone of Void-icon Stone of Void and Monster Souls-icon Monster Souls. You can attack multiple times if needed. Each attack on an island requires one Purple Daffodil-icon Purple Daffodil and the number of attackable islands is defined by the level of the Watch Tower. Occasionally the island will contain a "rainbow" combination of enemy heroes. It is significantly stronger than typical one but gives also Universal skin shards-icon Universal skin shards.

After a fixed time, the enemies on the islands are reset. It doesn't matter if the enemy heroes are alive or already defeated. This time is six hours counting from the first time you looked at the islands after a reset.

With a little luck, a small chest will appear instead of a group of enemies after the time has elapsed. It grants a small random reward. If you open the chest either a new chest or a group of enemies appears immediately, you don't have to wait for the reset.

Smash Cannon

Even though this function pretty much explains itself, it is useful to know 'Smash' will never use more Purple Daffodil-icon Purple Daffodils than there are required to kill all enemy islands. So for example: If you are smashing 10 ordinary enemy islands, with a team that is able to destroy each of them in one fight and got 12 Purple Daffodils in your inventory, then 'Smash' will only use 10 of those.